I can honestly say that I would have no philosophical objections to not sleeping ever. The rising and setting of the sun, mealtimes, the TV schedule – we’d still find ways to divide up time. We could use futons, hammocks and the like if we ever needed a lie-down, and as for sex… there would be room for swings and all sorts of things, all of which could be folded or hoisted away when not in use. The only problem would be getting rid of the also-non-sleeping kids.
I did like the Abbey Road take-off. Even if Paul *had* been meant to represent the deceased in a funeral procession, the “priest”, “undertaker” and “gravedigger” would all be equally doomed in the long term…
Oh. My. Heck. It was “Mean Mr. Mustard” that made the penny drop for me, but I know I’m missing a whole slug of references, despite being a child of the 50’s and 60’s and like the Beatles are still my favorite group of all time and yes when CD’s turn into those little quarter-sized things I *will* buy the white album again just like Agent K and this is what happens to my mind when I lose some of my precious sleep getting up at 3AM to teach Engrish to people in Japan who have no idea what time it is here and thanks for keeping me entertained in the dead spots…
So I got “Sun King”, “Mean Mr. Mustard”, “Polythene Pam”, “She Came In Through The Bathroom Window” and “The End”. But I keep feeling that I’m not smart enough to get the references to “Golden Slumbers” and “Carry That Weight”, which must be hidden in there somewhere, right? RIGHT?
I’m with Greenwood Goat here; it’s a bit of a leap of logic to go from ‘no sleep’ to ‘no marking of days’ (all sorts of stuff changes diurnally), and an even greater one to leap from ‘no days’ to ‘no quantification of time’.
Oh the irony – Time by Pink Floyd was playing as I read this.
And a Peepshow booth? Really?
Eh. Makes sense to me. (or is it a song reference I missed – I’m half asleep as I type this)
I’m going to go listen to Shine on you Crazy Diamond on the couch and enjoy the fuzzy half asleep feeling. Suck it hallway people!
Wonderful artwork as always, and so many references, but i must be missing so many more. (Is the 28th “Here Comes the Sun”?)
You have ASDA (formerly Associated Dairies) stores in Canada?
But like Greenwood Goat, I don’t see the connection between sleep and dividing time into days, weeks, months, years. I last went to sleep on Monday, woke Tuesday afternoon, and it’s now two in the morning Wednesday – not regular perods at all, unlike the light/dark divisions of days.and night.
I see sleep as the opposite. Instead of a break shielding you from perceiving the inevitable oblivion; I see it as a sneak preview. This wonderful, restful nothingness you get every night; well when you’re done life you get the same thing except forever. It’s comforting, the same effect but for different reasons; I’d fear mortality more if I had never experienced unconsciousness to compare it to death.
I might see sleep differently if I ever remembered my dreams.
I might not see death as less comforting if I didn’t suffer from crippling depression.
On a related note there is a drug in the works that is supposed to replace sleep. Not a stimulant that keeps you up but one that actually makes you feel like your had a restful full night of sleep. I think the American Military is involved with it’s development. I’d definitely take that drug if offered, but I’d go off it once and a while for a “sleep vacation”. Maybe 24 hours solid sleep once a week.
It’s always a delight to see your comics, Winston, my friend. =D
This one was really entertaining after having a bit of a bothersome week. I specially like how it reminded me of Jean Paul Sartre’s play No Exit, in how not being able to sleep was part of a hellish nightmare. Though it also made me think, what if people didn’t need to sleep but could if they wanted to, kinda like Alphonse in the Fullmetal Alchemist anime and manga, or having it as an alternative way of recovering your energy, kinda like in videogames and especially RPGs, where there’s also potions and what not to achieve the same thing. I love the way your comics always make me think a lot, but in a very much heartwarming and cheerful way on probable serious issues unlike many other media that just critizises things.
But anyway, thanks for the comic I’m eternally greatful for such great displays of artful thinking. *nods*
Oh my god, how I love this. And I usually don’t write comments like these, but I’ve been wanting to give some candid praise to your work for quite a while now.
Winston Rowntree, not only are you obviously trying to push the envelope and challenge yourself every time both graphically and lyrically, but you manage to equally challenge your audience as well. And you pull it off. Every. Single. Fucking. Time. Each and every one of your comics is always both humorous, inspiring, relevant and thought-provoking, and, not least of all, original to the point of uniqueness. You, good sir, are a goddamn artist. Please keep up the good work. Your work is nothing short of magnificent.
I wanna talk a bit about the layout of your comics, ’cause i feel like there’s room for improvement. I often wonder if you think about where one’s eye is drawn to when making your comics, because it doesn’t feel like you do when I read it. For example, the speech bubbles; due to the length and the placement of the speech bubbles i find that my eye is drawn away from all the artwork in the comic and towards the dialogue, and that I have to go out of my way to look at it all after i have finished reading it.
I wish you would layout your comics in a way that one can get the full benefit of the writing and visuals in a more natural way, if that makes any kind of sense.
Another thing as well, I feel like there is too much dialogue across too few panels in this, and a number of other Subnormalitys (for example,the otherwise excellent “Hallway” comic). What I mean is, the reader should see more body language over larger amounts of dialogue. In other words the larger the amount of text, the more panels there should be, giving the reader more visuals to look at (I find it quite visually boring to be reading too much text in a comic at one time.)
I hope all/any of that made some kind of sense.
Also, just wanna finish this rant of with a compliment so it doesn’t seem too negative; I love to see you continuing to experiment with the layout in your comics, it’s one of the things that I think makes Subnormality truly great, it’s always so refreshing to see you changing it up every so often. I guess you could say it’s a visual feast.
Anyway, as always I am infinitely grateful to you for creating what is, without hyperbole, the greatest thing on the internet (though I guess there’s always room for improvement :P)
I understand what you’re saying, to some extent, but I actually find a lot of charm in the dialog being separated from the visuals. I LIKE going back after I’ve read it and spending time looking at everything, and reanalyzing it, and seeing things I missed the first time. If it felt like it flowed naturally, I wouldn’t be quite as motivated to go back and look at things.
I read maybe 40 webcomics on a weekly basis, and most of them just go way too fast, you know? You get your gag at the end, and because everything flows naturally into the next panel, you read past it all and then find yourself wishing it lasted a little longer.
I might be annoyed at it if this comic updated daily, but on a weekly or bimonthly schedule, I feel like I’m getting the perfect amount of comic for my time.
I like this style because it forces me to reevaluate what I’ve read, and then go back and reread and look at the tiny details and get more out of it later. These kinds of comics force you to schedule 15-30 minutes to read each one, which I like. It makes it last longer in my mind as well.
“the reader should see more body language over larger amounts of dialogue. In other words the larger the amount of text, the more panels there should be”
Oh, i agree 100%, believe me! You’re absolutely right, i mean there’s no question. The thing is, it seems there’s always a measure of compromise in producing anything artistic. You inevitbaly find yourself having to strike a balance between the script and the budget (the “budget” in my case being time as opposed to money), and that’s always gonna result in things being not-quite-as-good-as-they-could-be (i’m sure we all have favorite episodes of TV shows that aggravatingly feel like they should have been fleshed out into movies or otherwise held lost potential, i mean i can think of a bunch, but it’s just a reality of producing anything– particularly anything episodic). It just comes down to a choice between never telling a particular story because you don’t have the budget, or telling it as best you can with your resources, and most people are always gonna choose the latter.
Putting perhaps way too much text with not enough drawings is pretty much the main compromise i chose to make to ensure i could get out the stories i wanted to tell– as exemplified by the “Christmas Eve in the Future” comic from a few years back. It was literally a graphic novel idea i had, but i have no time to make a graphic novel so i finagled it into a short-story. Would it have worked better as a graphic novel? Quite possibly. But the point is moot because if i saved it for that it would likely have never been used. And frankly i’m happy with how it turned out, despite the compromise (i like the framing story, it would never have been in the graphic novel).
So yeah, i definitely agree, but it’s often just a function of compromise. I honestly would love to flesh out dialogue scenes with more panels, facial expressions and hand gestures etc., that’s really something that’s missing, but it would mean the comix take wayyy to long to draw, and i’d rather publish something imperfect than nothing. It is the way of things, in a world of paltry 24-hour days and other such slim budgets. What’s most important to me is to get a particular story or set of ideas out of my head and into the world, so that’s always gonna dominate the resources i have. I can’t compromise on the ideas or the dialogue, so the art has to take a step back where necessary (this is not to overstate things, i mean i think i still get in a pretty good amount of visuals).
PS: Oh, and thanks for the kind words and the equally kind critique– it means a lot that you like the comix, and like them enough to want them to be at their best.
I MISSED THIS FOR A MONTH!?! I step outside for a breather, and got kinda sidetracked along the way. Once I wanted to come back I actualy felt embarassed for having been gone for a month or so, and put it off more. 3 A.M. being one of the best times to check out your artwork because the house is quiet I grit my teeth and “come in from the cold.”, as it were…. So glad I did.